Either add Java's bin directory to your PATH, or set the environment variable JAVA_HOME (this should point to the directory above bin), e.g.:Įxport JAVA_HOME=/usr/lib/j2sdk1.6-sun If you have Java installed, but it's an old versionĭebian Lenny comes with Java 1.5 by default. First, in all levels, if you touch the screen before letter edges disappear the whistle will stay on even if you are not touching the display.First, run java -version from the command line to show which version you are running. On the PC version I don't think 1 bone+3 common can be supported by the pipe.Īnd there seams to me few "bugs". pipes can now easily hold 5 common goos + 1 bone goo. Managed to get 29 with the technique that gives 42, I think, on PC.Īnd balls properties have been changed, or level gravity. Just like to add that the cursor has been changed when you grab certain goos, like when you grab ivys cursor is green, balloons - light red, bone - white, pokeys - yellow, fuse - darker red, virus - redĪnd iPod can support only 5 fingers atone timeĬhanges in level Mistys Long Bony Road, far fewer balls. Movie and animation binltl formats are the same as other 32-bit platforms. aifc extension (IFF data, AIFF-C compressed audio). Sounds (in both sounds/ and balls/) are stored in compressed AIFF format with a. aac file extension (MPEG ADTS, AAC, v2 LC, stereo, mostly 44.1kHz but one file is 48 kHz). ImmigrationNaturalizationUnit also has fewer balls and the OCD has been reduced to 51 balls (down from 61). There seem to be fewer beauties on clouds, and the OCD has been reduced accordingly (was 32, now 18). SuperFuseChallengeTime has been changed significantly. UndeletePills now contain only 2 Spam letters (down from 4).Ī particle effect named "zBombBurn" has been added, and is used in ZBomb to replace fireBallBurn. ZBombMom now contains 37 ZBombs (down from 42). Shine parts have been removed from some balls. For example, instead of dragmarker_128_p1, there is now dragmarker_inv_128_p1. The dragmarker and detachmarker images have been changed on all the balls the word inv has been added. The pers2.dat file has no online player key but has two new fields for Game Centre data, documented here. Additionally, the currently selected profile now shows up in the title screen under the world. While you can still have 3 profiles, you can't enter a name for them they are all called Anonymous, unless you have Game Centre installed, they are all instead called by your Game Centre user name. Whereas before a had only attributes id and path, it now also has an attribute jp, the path to the Japanese font. JapaneseĪ new file "text.jp.xml" has been added this is of the same format as text.xml but only contains English and Japanese (jp).Īdditionally, "resources.xml" has been extended. The credits have been updated to include the iOS programmers, and special thanks to DavidC and the GooFans.Ī complete text diff from 1.40 to iPad 1.0 is here. In the strings, "GooBall" has been consistently replaced with "Goo Ball". There seems to be no way to enable "profanity.xml". In "text.xml" this string is defined as "what is it?". StringsĪs with Linux version 1.41, a new file "profanity.xml" has been added, containing only: World of Goo Corporation is limited to 200 balls. Some levels have had extra ambient particle effects removed. Many particle effects have had their maxParticles value halved to improved performance. The number of balls in the Corporation is limited to 200. This is not available until iPad iOS version 4.2. In order to see other players' towers in the World of Goo Corporation, the player needs the Apple Game Centre installed. This is deduced by an additional signpost text SIGNPOST_HANGLOW_2 which reads "The Goo Balls had hoped their progress would be recorded!|But they knew that because of important World of Goo Corporation regulations.|.there was no SAVE feature in the DEMO version.|And that when the power turns off, everything will be lost.|.|-but the Sign Painter never forgets".Ī link is added, presumably to the title screen, called "get the full version". There is presumably a demo version that goes as far as Hanging Low. For further information about the iPad version, see the frequently asked questions. This page describes the changes between the desktop and iPad versions of the game. It can be purchased from the App Store for $9.99. The iPad version of World of Goo was released on December 16, 2010.
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